Game maker side scroller platform
Home Discussions Workshop Market Broadcasts. Change language. Install Steam. Your Store Your Store. Categories Categories. Special Sections. Player Support. Community Hub. Platform Builder. Build, play, and share your own side-scrolling platformer games without learning to write a single line of code!
With tons of features and the option to upload your own game assets, the possibilities are endless. Platform Builder is simple, powerful, quick to learn, and a whole lot of fun!
All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you? Sign In or Open in Steam. Profile Features Limited. Languages :. Publisher: TingThing. Share Embed. Free to Play. I'll look into anothe rengine for that project then I vouch for GameMaker. At the same time, hold onto your copy of RPG Maker, in case you get another idea in the future, since creativity can be weird like that sometimes.
I'll check out that one. Thanks for the recommendation. It ended up developing into something that would be too long and complex for the target audience; but when simplified for the age bracket intended, the limitations I found in RPG Maker just didn't let it work. I can keep going and use it to learn more, or tweak the story and game for an older audience. Last edited by An Ning ; 9 Mar, pm. Originally posted by An Ning :. Originally posted by BossGalaga :. Last edited by BossGalaga ; 10 Mar, am.
Per page: 15 30 Date Posted: 8 Mar, pm. He notes that young developers should be " Of course, you might not be making a Steam-ready game right off the bat. Duncan Drummond, the creator of beloved roguelike Risk of Rain, also noted that GameMaker's ease of use can come back to haunt developers.
Drummond also noted that GameMaker doesn't translate to any other engines, so if you're looking to make the jump to Unity or another engine down the line, this might not be the tool for you. Starting over frequently is a great way to work your design muscles. Get involved, get as much help as you can. Just make work, even if it's bad. The more mistakes you make the more you'll learn.
It's fun and relatively easy—and doesn't really cost you much but time. Unity is one of the main platforms for popular indie games, and while it has impressive 3D capabilities, there are dozens of fantastic 2D games built in the engine, too. Unity has more of a learning curve than the other engines on this list, but with a huge community and bountiful tutorials, there are more than enough resources out there to get you off to a solid start. Unity's asset store also includes a wealth of add-ons that customize the engine for 2D development.
There's Unity's free 2D Platformer asset, and tools like Corgi Engine and Rex Engine, which offer platforming physics, controls and abilities out of the box. Thompson may have been used to making games the old-fashioned way, but has quickly grown to be a fan of Unity, the engine he used to create the team's latest game, West of Loathing. However, there are some limitations when using a single platform for all of your development needs. If you encounter a bug in Unity, you're often at the mercy of the engine's designers to fix the problem, which can involve some waiting.
It's useful and rewarding to know how to do things, but in the long term I think people get more out of setting a goal, learning the things that they need in order to achieve that goal, and then reaching the goal.
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